Contextual Essay: Simulation Mindy

Project Summary & Proposed Utility I decided to continue the artefact I have worked on across four BCM subjects. It began as “The Life of Mindy” in BCM112: Convergent Media Practices and DIGC202: Global Networks. As I became further engrossed in simulation theory, the artefact developed to feature more interfaces and serious links, to various […]

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Project Review: Here Today Gong Tomorrow

Concept The digital artefact I have been reviewing is Payton Sassano’s travel blog, Here Today Gong Tomorrow, which also includes an Instagram page. Payton is an international student currently studying communication and media at the University of Wollongong. She decided to build an online presence which provides an honest and authentic glimpse into life as […]

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Old Blood

I have barely written on this blog for a while; I’ve mostly been sneaking around the internet with disposable usernames on busy platforms where identity is displaced from the stories it belongs to, into some thick void. I’m still thinking and participating, just not right here, nor with my name.

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Leeds 2018: An Overview

It’s been about a month since I returned from my short exchange program in the UK and it already feels like forever ago. The university went about managing 140 students from all over the globe in several ways. On the first day we were given a lecture on cultural exchange, where they impressed upon us […]

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Cementing the Game Rules & Class Reflection

Final Rules My rulebook has not adapted from my last post, because choose-your-own-adventure game rulebooks, by convention, are barely necessary. Because they’ve adapted from novels – which obviously do not contain a rulebook – and are self-explanatory, very few rules are needed. Feedback from Richard reinforced to me the importance of keeping this simple, and […]

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Writing the Game Rules

This blog post will focus on the game rules of┬áSimulation Mindy, and the opening narrative. Narrative Apollo Drake is an ambitious quantum computer scientist from a post-human word, with a vision to create an experimental simulated human society. Join him as he pitches his idea to Big Science for funding and makes various ethical and […]

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Game Design: Abstraction in Simulation Mindy

Following my initial game proposal and discussion of philosophies and material components, this post will look at abstraction in game design. Abstraction     The game itself is based on an abstract concept. Simulation theory is something we are unlikely to ever prove and currently has more interest from a conspirator’s perspective than a scientific […]

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