Mechanics of the Game Prototype

After establishing a thematic narrative for our card game, it is essential to structure the story using some mechanics. Mechanics Game mechanics provide the framework for players to interact with one another and the game itself. We are working on creating a physical prototype that we can experiment with. The importance of this step is […]

Read More

Gamifying the Work/Life Balance

The Concept Game design is an art you don’t truly appreciate nor consider until you attempt it. Ashleigh, Bec, Zoe and myself had been brainstorming ludicrous narratives at random in an attempt to create a unique game. During our conversation, the struggle of maintaining decent grades, working and sustaining some sort of social life arose […]

Read More

Chin Music: Analysis of User Experience

Chin music is a twist on classic memory card games. It requires its users to effectively compose their own rap. The game is produced by Invincible Ink. It plays out in a style reflective of the iconic car-trip game or icebreaker, When I Went Shopping; each player must remember and recite the entirety of the deck […]

Read More

Digital Artefact: The Life of Mindy

 See entire artefact here It’s been just over a year since the birth of my digital artefact, The Life of Mindy, so I figured it’s probably about time to link her to my personal blog. I’ve had several people ask me recently what I chose to create for my artefact. Was it an intellectual podcast? Did you […]

Read More