The Material Philosophy of Simulation Mindy

A Quick Refresher The product I am designing and creating is a digital choose-your-own-adventure style narrative. It will follow the story of a quantum computer scientist who wishes to create a simulated human society, and his test subject, Mindy, who lives inside the simulation. Object-Oriented Philosophy Martin Heidegger argues through his concept of “object-oriented ontology” […]

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Mechanics of the Game Prototype

After establishing a thematic narrative for our card game, it is essential to structure the story using some mechanics. Mechanics Game mechanics provide the framework for players to interact with one another and the game itself. We are working on creating a physical prototype that we can experiment with. The importance of this step is […]

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