My Contribution to the Group Game Project

Our final blueprint,┬áThe Balancing Act, was very much a collaborative effort between Ashleigh, Zoe, Bec and myself. Although our group dynamic was great, in retrospect this fairly simple game could have been designed with a smaller group. The four of us found it difficult to ensure each person felt they were contributing enough. Although we […]

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Mechanics of the Game Prototype

After establishing a thematic narrative for our card game, it is essential to structure the story using some mechanics. Mechanics Game mechanics provide the framework for players to interact with one another and the game itself. We are working on creating a physical prototype that we can experiment with. The importance of this step is […]

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